BUT. Honestly

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Honest writing by Nicola Mustone on the messy overlap between humans and tech.

Team Building Activities That Upskill Without Forced Fun

Team Building Activities That Upskill Without Forced Fun

Time to Read

7–10 minutes
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Quick Summary
  • Upskilling doesn’t always need a workshop; sometimes it starts with team building activities that feel genuinely human.
  • These team building games (Exciting Sponge, What’s in the Box?, and Unlock!) practice value messaging, better questions, and calm collaboration.
  • The point isn’t “fun for fun’s sake”, it’s using structured play to build psychological safety and real work habits.
Table of Contents

Upskilling doesn’t always need a workshop; sometimes it starts with funny team building activities that are quietly useful.

We’ve all been there. The trust fall, the awkward hug, the overly cheerful facilitator with a clipboard. These activities are supposed to build trust, but in reality, they mostly build discomfort. You can’t measure teamwork by whether someone catches you. If I let you fall, I’ll be in HR before lunch. If I catch you, we’ve learned nothing except that gravity works.

So when our newly formed team met in person for the first time, I wanted to avoid the usual “forced fun.” We needed a way to connect genuinely and sharpen our skills at the same time. Something that felt natural, inclusive, and useful.

I wanted something different: a team building experience that was both fun and practical, the kind of team activity that helps people learn while connecting.

Research Before Play

In 2023, our team was new. New structure, new culture, new name, and new members. We were also changing how we did support and elevating our sales skills.

So when we met in person for the first time in Seoul, South Korea, I wanted to avoid the usual “forced fun.” We needed a way to connect genuinely and sharpen our skills at the same time. Something that would help us communicate better, think creatively, and work together while having a bit of fun doing it.

Workshops could have helped us align on processes, but they wouldn’t have helped us know each other. I wanted an approach that would build both connection and competence at once.

What I found from my research, from both workplace studies and coaching methods, was that structured play, if done intentionally, helps people relax, collaborate, and absorb new skills more effectively.

That insight guided how I approached the event and how I designed a set team building games that would bring laughter, participation, and learning together: Exciting Sponge, What’s in the Box?, and Unlock!.

Each of them served a specific purpose; not just fun for fun’s sake, but a way to practice real skills we use every day in support work at WordPress.com. They’re simple, low-prep team building activities for adults. No trust falls, no props, and no pretending you’re all best friends.

Exciting Sponge: Communicating Value with Conviction

We started with Exciting Sponge. It doesn’t need much setup: just people, random nearby objects, and a willingness to sound a little ridiculous.

I told everyone to grab any object within reach — pens, cables, coffee mugs, whatever — and prepare to “sell” it. Their task was to convince the rest of the team that this ordinary item was something extraordinary.

At first, people hesitated, then someone picked up an AAA battery and announced it was a super nuclear space battery capable of powering the entire planet. The room erupted in laughter, and just like that, everyone loosened up.

The point wasn’t to “fool” anyone, it was to practice communicating value and belief. You can’t communicate value if you don’t first see it yourself. That’s something we do every day in customer support and sales: helping people recognize what a feature, product, or solution can do for them, because we believe that it can truly give them value.

By the end of the game, people were bouncing off each other’s ideas, cheering, and listening closely. That shift, from polite silence to shared laughter, is exactly what builds psychological safety in a team.

As simple as it was, this fun team building exercise proved that even lighthearted play can build serious communication skills. And it works. Research on play as a learning method shows that humor and imagination improve engagement and retention. In our case, it also made the room feel more human.

What’s in the Box? Listening Between the Lines

Our next game didn’t need props either. For What’s in the Box?, I asked everyone to pick an object visible in the room. Something on a table, a wall, or near someone’s desk. No one said what it was; they just kept it in mind.

Each person then partnered with someone else and had to guess what their partner’s chosen object was by asking ten yes-or-no questions, optionally followed by three open-ended ones.

At first, some went straight for random guesses. Others looked around the room, reading body language and scanning for clues. Soon, the tone shifted, questions became more thoughtful, precise, and layered.

It was fascinating to watch and play because this mirrored how we handle customer support. Someone might write, “My site isn’t working,” or “I want to make more sales,” and we have to uncover the real problem behind those words. We ask, we infer, and we look at the site, the context, or past interactions.

The people who guessed correctly weren’t the ones who asked the most, they were the ones who listened best and asked the right questions. It’s one of those team building activities that quietly sharpens how a group observes, asks, and listens. We trained curiosity and patience. All skills that translate directly to customer conversations.

two coworkers in a casual office setting laughing and talking

Unlock! Solving Problems as a Team

The last game was Unlock!, a cooperative card-based escape room. Specifically, the Mythic Adventure box, the second scenario (intermediate difficulty), where a scientist invents a gun to swap minds with animals — absurd, fun, and full of puzzles.

Since I already knew the game, I stepped back to observe. Watching the team work through it was fascinating. No one appointed a leader, yet small moments of leadership emerged naturally. Someone took charge when they spotted a clue, another organized the cards, and others debated logic paths. When they got stuck, they paused, regrouped, and tried something new.

Real teamwork doesn’t always need assigned roles. It needs shared focus.

That’s the same dynamic we rely on every day in support. Solving complex customer issues often means working together under time pressure, balancing logic, creativity, and calm.

From where I sat, Unlock! looked like work at its best: collaborative, curious, and quietly confident.
And it aligns with research showing that play-based teamwork strengthens creativity and communication.

On a personal note, this game has always been special to me. I’ve played every Unlock! box with my wife, and I love how it rewards patience and clear thinking over speed. Seeing those same qualities emerge in our team made the whole experiment worth it. This wasn’t just a game, it was a full team building experience that showed how collaboration and trust can develop through play.

Here is the game trailer from the creators to maybe make you curious enough to try it!

Why It Worked

Each game was chosen for a reason. Together, they built creativity, curiosity, and collaboration, some of the same skills that define good support work. That’s what makes this kind of team building experience meaningful. They upskill through laughter instead of pressure.

But more importantly, they created a safe space to explore those skills. When people play, they let go of pretense. There’s no “manager” or “new hire,” just teammates solving, laughing, and learning together. That’s what makes play powerful. It turns learning into something people feel, not something they’re told.

By the end of the meetup, the team was more open, confident, and comfortable reaching out to one another. Those same habits started showing up in daily work: more initiative, better listening, and smoother collaboration.

That experience reaffirmed something I’ve learned over the years: that play and purpose can coexist beautifully. Growth doesn’t have to feel like training; it can feel like curiosity.

As a leader, my job wasn’t to teach but to design the space where learning could happen naturally. The games didn’t create trust by accident, they created it because they gave people permission to connect, fail safely, and try again.

The best kind of learning happens when people stop realizing they’re being taught.

That same principle applies beyond games, too. It’s the mindset behind any creative process, the idea that when you design for clarity and simplicity, the best outcomes emerge on their own. It’s something I try to bring into my writing as well. Remove the friction, and the real message comes through. Play does that for teams. It removes the friction of formality and makes collaboration flow.

Play That Strengthens Teams

Play isn’t a substitute for serious work. It’s a way to make serious work more human.

When done with purpose, it builds the same muscles we rely on every day: communication, curiosity, and calm under pressure.

You don’t need trust falls or motivational speeches to bring people together. You just need shared laughter, meaningful challenge, and a bit of imagination.

What’s your take? Have you ever used play to build skills in your team? I’d love to hear in the comments how it worked for you.

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